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PROJECTS

SUNSET HALL ALLIANCE

Sunset Hall Alliance was a 3-person team university project created using Unreal Engine 5. This was a project created for the final project in my Masters course. I worked as the main level designer.  Available to play on itch.io

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BATTLE CHAMPS

Battle Champs is a local multiplayer arena battle game made in Unity during Master's course. I was in charge of level design and VFX.

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ODYSSEY INVADER

Odyssey Invader is a fresh new take on the endless runner genre; combining the elements of traditional endless runners with elements of bullet hell games. My role on the project was a background design and background functionality.

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PERSPECTIVE: COUNSELLING
SIMULATOR

This project was in collaboration with psychology department at University of Bolton were we were asked to design a game based on the case studied provided by the department. The main function of the game was to allow psychology students to simulate risk assessment situation in the office. Another request by the client was to allow students to add more cases to the game.

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BLADE RUNNER: FUGITIVE

Third person shooter based of off Blade Runner IP. Developed in Unreal Engine 4 . I was in charge of level design.

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STATE OF MIND: BLACKOUT

A level I have made for one of my projects in Uni. Its a underground compound, with horror themed gameplay.

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