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Daniel Wegrzyn

BLADE RUNNER: FUGITIVE
Third person shooter based of off Blade Runner IP. Developed in Unreal Engine 4. The project was made in a three man team where I was in charge of level design.
PROJECT SCREENSHOTS









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Third person shooter based of off Blade Runner IP. Developed in Unreal Engine 4. The project was made in a three man team where I was in charge of level design.